var ballnumber:^BYTE; Begin GetMem(ballnumber,70000); For i:=0 to 70000 do begin ballnumber^:=5;ballnumber:=ballnumber+1; End; End. at the next SEGM:0000 which will be written is a runtime error under dos i have experience with screen-paging, but if...
on programming languages even c or pascal, i have the problem, that if i getmem than i get a pointer somewhere, but if i write values to the followings segm:0000 and segm:0001, there will be a runtime error. how i can getmem more than 65 kByte?