var ballnumber:^BYTE;
Begin
GetMem(ballnumber,70000);
For i:=0 to 70000
do begin ballnumber^:=5;ballnumber:=ballnumber+1;
End;
End.
at the next SEGM:0000 which will be written is a
runtime error
under dos i have experience with screen-paging, but if...
on programming languages even c or pascal, i have
the problem, that if i getmem than i get a pointer
somewhere, but if i write values to the followings
segm:0000 and segm:0001, there will be a runtime error.
how i can getmem more than 65 kByte?