A gamer compares two over-ear headsets at his desk, with game scenes displayed on dual monitors behind him.
Audiophile headsets sound like the obvious pick for anyone who cares about audio. Tom's Hardware senior editor Sarah Jacobsson Purewal argues that for gaming, the label matters less than comfort, convenience and communication. That is a sensible rule for PC players. This piece covers her argument, checks the model-specific claims against manufacturer documentation, and ends with a checklist you can use before buying.

A gamer compares two over-ear headsets at his desk, with game scenes displayed on dual monitors behind him. Fidelity is not the same as "good for gaming"​

Purewal's starting point is that audiophile headsets are tuned to reproduce a recording as faithfully as possible. Gaming headsets are tuned to make games sound good, which is a different goal. In her words, many premium gaming headsets have moved toward fidelity in recent years, but it still isn't the main priority.

The distinction depends on the game:

  • Competitive shooters: You want directionally accurate cues such as footsteps and gunshots. A wide soundstage and layered detail don't help if they bury the sounds that matter.
  • Atmospheric games: An epic fantasy or a horror RPG is trying to make you feel something. Sonic accuracy matters less than impact.

One caution: "audiophile" and "gaming" are not rigid technical categories. Purewal notes that audiophile brands make gaming headsets, such as the Audeze Maxwell line. She also notes that gaming brands add audiophile features, such as the open-back Corsair Virtuoso Pro and Turtle Beach Atlas Air. Judge the specific headset, not the label.

Comfort: personal, not categorical​

Purewal says audiophile headsets tend to be larger and more open. Her view is that open-back designs allow longer listening sessions because the sound feels less closed in. She says gaming headsets are mostly closed-back with smaller drivers, but they put more effort into physical comfort. Her examples:

  • Turtle Beach's ProSpecs earpads, which have softer foam near the front for glasses wearers.
  • Logitech's hinge-free G735, designed to avoid snagging on long hair and piercings.

Treat these as examples of gamer-specific design, not proof that every gaming headset fits better. The Audeze Maxwell 2 shows why. Purewal calls it very heavy, partly because of its 90 mm planar magnetic drivers, though relatively comfortable for its weight. Audeze's own spec page lists it at 560 g, which is manufacturer data and not a comfort test.

Tom's Hardware's gaming headset buying guide, last updated October 8, 2026, treats comfort as subjective. It points to headband adjustment, earcup movement and padding material as the things that matter. It also says fabric pads are generally more breathable, while leather or leatherette generally isolates better. Check whether the pads are replaceable.

Convenience: where gaming headsets pull ahead​

Purewal says convenience is where gaming headsets win. In her description, audiophile headsets are usually wired, light on non-audio features, and often need a separate audio interface for PC or console use. She cites several gaming-headset conveniences:

  • Multi-device connections: The Turtle Beach Stealth Pro II and Razer BlackShark V3 Pro are her examples.
  • Wired headsets with options: The HyperX Cloud Alpha Air ships with a 3.5 mm cable, a USB-C extension with a USB-A converter, and a PC extension for separate audio and mic jacks.
  • On-headset controls: These include dials, buttons and base stations, such as the one with the HyperX Cloud Alpha 2 Wireless.

What the BlackShark V3 Pro documentation confirms​

Razer's documentation backs the multi-source claim for this model. Once both a 2.4 GHz and a Bluetooth connection are active, double-tapping the SmartSwitch button enters simultaneous audio mode, which plays both sources at the same time. The left-earcup LED shows the mode: green for 2.4 GHz, blue for Bluetooth, white for simultaneous. A single press of SmartSwitch cycles EQ presets, and the control dial can adjust game/chat balance, mic monitoring or footstep boost.

There are two caveats:

  • Battery cost: One third-party breakdown reports that the V3 family's 70-hour battery figure applies to PC on 2.4 GHz, and simultaneous Bluetooth plus 2.4 GHz drops that to up to 35 hours. That is a single outlet's report, so confirm it against Razer's current specs.
  • Not universal: Simultaneous audio is a model-level feature. On the older V2 Pro, SmartSwitch only toggles between Bluetooth and 2.4 GHz. The V3 Pro can use both at once.

The Audeze complaint​

Purewal says the Maxwell and Maxwell 2 offer dual wireless but give no manual way to switch between the two. In her experience, Bluetooth always takes precedence over 2.4 GHz. I couldn't confirm that behavior from the official product material, so treat it as her reported experience. Audeze does list Bluetooth 5.3, low-latency USB-C wireless, and game-chat mix on the Maxwell 2.

Communication: mics, ChatMix and software​

Purewal says a standalone USB mic will almost always beat a built-in headset mic. She adds that some headsets, such as the Razer BlackShark V2 Pro (2023), can rival the best USB gaming mics. Both are her assessments, not measured results. Her broader point holds up: if you buy audiophile headphones, you will probably need a separate microphone.

She also highlights tools that most audiophile headsets lack:

  • ChatMix: SteelSeries' Arctis Nova series has built-in ChatMix, which lets you balance game and chat audio on the headset. Support depends on the model, platform and software, and a SteelSeries document for the Arctis Nova Elite says PC use requires software.
  • Peripheral software: Noise reduction, mic EQ and sidetone are the features she calls useful for communication.

On the mic side, Tom's Hardware's own BlackShark V3 Pro review notes that the roller defaults to balancing the two wireless inputs. Razer's documentation says that roller is configurable for game/chat balance, mic monitoring or footstep boost. Razer also claims the V3 Pro has a full-band 12 mm microphone. That is a vendor spec, not a ranking.

The Audeze LCD-GX test case​

Purewal calls the much pricier Audeze LCD-GX the clearest example of sound taking priority over everything else. She says it sounds incredible, but its gaming features are mostly non-existent. It can plug into a PC directly because it includes a 3.5 mm cable and a dual-3.5 mm PC converter. Her verdict on the Maxwell 2 is that it bridges the gap fairly well. It sounds great, but a wide soundstage and decent immersion are not the same as pinpoint positioning for footsteps and gunshots.

A buying checklist for PC gamers​

Use this to compare any headset, whichever label it wears:

  1. Define your main game. Competitive shooter or cinematic single-player? Prioritize positional clarity or atmosphere accordingly.
  2. Check the wireless mode. For competitive play, Tom's Hardware's guide says low-latency 2.4 GHz is the appropriate choice. Bluetooth is better for use outside gaming.
  3. Verify multi-source behavior. "Supports Bluetooth and 2.4 GHz" doesn't tell you whether both can play at once, whether you can mix them, or whether you can switch manually.
  4. Test the fit if you can. Weight, clamp, heat, glasses, hair and piercings all matter.
  5. Decide on the mic. Accept the headset mic, or budget for a separate one.
  6. Look for chat/game balance controls if you want to hear teammates over loud game audio, and check what software that needs.
  7. Check ports. Make sure the headset connects to your PC without a separate interface.

What to take from this​

The strongest claim in the original piece is also the most practical one. The headset with the best audio on paper is not automatically the best one for your setup. Purewal's conclusion is that most gamers should pick a gaming headset and accept giving up some fidelity.

Some of her specifics are her own listening and comfort impressions, so I've attributed them above. The checkable parts, such as the Maxwell 2's weight, Razer's simultaneous-audio design, and the dependence of ChatMix on model and software, mostly hold up. If you also want a headset for music, the sound-tuning question stays open, and a try-before-you-buy return policy is worth more than any category label.

 

References

  1. Why you don't need an audiophile headset for gaming — comfort, convenience, and a good mic win over pure audio fidelity Tom's Hardware 2026-10-21T11:30:00+00:00
  2. Razer BlackShark V3 Pro Wireless ANC Esports Headset razer.com
  3. Maxwell 2 audeze.com