A caped figure walks through a rain-slicked city divided by red and green neon, beneath a helicopter spotlight.
Hideo Kojima says Sony told him in a mid-June 2026 Zoom call that it would stop funding PHYSINT without explaining why; the action-espionage game has since moved from PlayStation Studios to Xbox as publisher, leaving players with a continuing project but no confirmed platforms or release date. Kojima’s account of the call, given to The Washington Post, explains the shock behind a publisher change announced in September. The practical distinction is that Sony withdrew from the project; Kojima Productions says the game remains in development.

Sony’s PHYSINT Exit Ended a Publishing Plan, Not the Game​

PHYSINT was announced in January 2024 as Kojima Productions’ return to action-espionage games, with PlayStation Studios attached. Kojima told The Washington Post that he had discussed making another stealth game with then-Sony Interactive Entertainment chief executive Jim Ryan and believed the companies had agreed to make it together. That history helps explain his surprise, but it does not explain Sony’s later decision.

According to Kojima and Kojima Productions president Shinji Hirano, Sony delivered the news in a Zoom meeting in mid-June 2026. Kojima said the company gave no reason during the call. He declined to identify the Sony representative involved, and told The Washington Post that his immediate concern was what the decision meant for the studio and its staff.

The change became public in September. Sony described its move as a difficult decision to step away from collaborating with Kojima Productions on PHYSINT, without offering a public reason. Kojima said he wished he had heard earlier that Sony intended to leave, but also said the companies were not in a dispute. His account concerns the loss of Sony’s backing for this particular game, not the end of every relationship between the studio and PlayStation.

Kojima Productions Faced a Funding Problem While PHYSINT Kept Moving​

Kojima’s fear was concrete: an independent studio with people hired for a particular project must find another way to support that work if its publisher withdraws. “If they can’t fund us, our studio could collapse,” he told The Washington Post. He described a possible consequence at the time, not a finding that Kojima Productions had run out of money.

The studio did not announce a cancellation. Kojima told The Washington Post that he informed team leaders he intended to continue PHYSINT and find another publisher. He said no staff were eliminated after Sony’s decision; some employees were reassigned to its other Microsoft-backed project, the horror game OD, while a smaller team remained on PHYSINT.

That sequence puts the word canceled in context. Kojima has used it to describe the notice he received from PlayStation Studios. For someone deciding whether to follow or wait for the game, the subsequent development is more useful: Kojima Productions says PHYSINT is moving forward with a replacement publishing partner. The studio later described itself as healthy and profitable.

Xbox’s PHYSINT Deal Extends an Existing Kojima Partnership​

Xbox announced on September 9 that it would publish PHYSINT; Kojima Productions issued its own confirmation dated September 10. The companies were already working together on OD, so the new agreement extends an existing relationship to a second game. Xbox also said its collaboration with the studio would reach into film and television, though that announcement did not set out a release plan for a PHYSINT adaptation.

Kojima told IGN, as reported by Mashable, that he approached multiple prospective partners. He said Xbox appealed because the studio needed funding along with technical and marketing support, and because the two sides already knew each other through OD. Those are Kojima’s stated reasons for choosing Xbox; the companies have not published the financial terms or a detailed breakdown of services in the new deal.

The partnership is already visible in the game’s public presentation. On September 17, Kojima Productions confirmed Bill Skarsgård as PHYSINT’s lead actor and identified Xbox as its new publishing partner. Casting news shows that the studio is continuing to announce work on the project. It is not a launch timetable: neither company has confirmed when the game will ship or which platforms will receive it. Xbox publishing alone is no basis for treating PC, Xbox-console, or PlayStation availability as settled.

Reported PHYSINT Budget Concerns Remain Disputed​

Sony has not publicly explained why it withdrew. Bloomberg, citing people familiar with the project, reported concerns involving missed deadlines, a budget expected to rise substantially, and the commercial outlook for the investment. Those claims offer a reported account of Sony’s thinking, separate from Kojima’s description of what Sony told him in June.

Kojima Productions challenged that reporting and urged skepticism, saying the claims did not come from official or on-the-record sources. It also said the studio was profitable, PHYSINT was progressing with Xbox, and its relationship with PlayStation remained strong. The studio’s statement addresses concern about its current condition; it does not, by itself, settle every reported question about the project’s earlier budget or schedule.

The established account is therefore narrower than either a tale of inexplicable corporate hostility or a proven case of a project gone over budget. Kojima says the decision came without an explanation in the call. Sony confirms it left the collaboration but has not stated its reason publicly. Xbox and Kojima Productions confirm the replacement publishing arrangement.

What This Means for PHYSINT Players​

Follow PHYSINT as a game still in development, but wait for an explicit platform announcement before making a hardware or storefront decision.

  • Sony is no longer collaborating on PHYSINT; Xbox is its announced publisher.
  • Kojima Productions says development continues and describes the studio as healthy and profitable.
  • No release date or confirmed PC, Xbox-console, or PlayStation launch list accompanies the publisher change.
  • Kojima says Sony gave no reason in the June call; reported budget and deadline concerns are disputed, not an announced explanation from Sony.
  • OD and PHYSINT are separate Kojima Productions projects, although Xbox is now involved with both.

The consequential change is a publisher handoff that kept PHYSINT alive after Sony withdrew. For players, Xbox’s involvement establishes who is backing the game now; a future platform and release announcement will establish where and when they can play it.