What was shown
Windows Central reports that @Maccosomo, who ported KytyPS5 to the Xbox Series X, has also got the emulator running on an Xbox One. The developer has been playing lighter titles such as Quake II and Marvel Cosmic Invasion. Windows Central credits the Marvel Cosmic Invasion image to "maccosmo".
I couldn't retrieve the underlying X post. The evidence here is Windows Central's account plus its image, so treat this as a single-source report for now.
The report leaves out several details:
- the Xbox One model
- the resolution and frame rate
- the emulator build
- whether anything is publicly available
- how to install it
I won't guess at any of these. In particular, "Xbox One" here means the 2013 console as described by Windows Central. Nothing in the report says the demo applies identically to the Xbox One S or Xbox One X.
Where this came from
KytyPS5 is a PC-based PS5 emulator. Windows Central says the Series X version was made possible by Xbox's Developer Mode and an AI-driven port, adapted for Universal Windows Platform (UWP) apps.
Other outlets cover the Series X port in more detail. Engadget says developer Devran Cosmo Uenal booted the PS5 version of Quake II on a Series X in a video from September 8. It ran through PS5X, his Xbox port of KytyPS5. That port's compatible list was GEX Trilogy, Hellboy: Web of Wyrd, Marvel Cosmic Invasion and Quake II.
Engadget and Windows Central give different names for the person behind the port. Engadget names Uenal, and Windows Central refers to @Maccosomo. I can't confirm from this evidence that they are the same person or whether the work was shared. I'm only attributing each claim to the outlet that made it.
Why the graphics layer is the hard part
KytyPS5 needs a Vulkan 1.3 graphics card on PC, but Xbox Developer Mode only supports DirectX 11 and DirectX 12. TweakTown notes that progress on the PC emulator doesn't carry over to the Xbox port automatically. Windows Central's earlier Series X coverage says the port uses a Direct3D 12 renderer. Nothing confirms the same path on Xbox One, so that stays an open question.
One reason this works at all is that PS5 games are compiled for the same x86-64 architecture that PCs use. Engadget says the emulator can therefore run their code on the host CPU instead of recreating the PS5's hardware in software. The Xbox One is also an x86 machine, which helps explain how it could work. That is my inference, and nobody has said it is the actual mechanism here.
Performance: what is and isn't known
Windows Central says the Series X version leaves a lot to be desired, with Astro Bot at around 10 FPS. By contrast, Quake II was reported at roughly 25 to 45 FPS in Uenal's Series X footage. Those are Series X results. No frame rate has been published for the Xbox One.
Windows Central's view is that you likely won't be able to play demanding PS5 titles like Astro Bot on an Xbox One, because the CPU and GPU power isn't there. That is the author's judgment, not a measured test. It is still a reasonable expectation given the hardware gap between the two consoles.
Running versus playing
"Running" can mean anything from reaching a menu to a smooth session. On the PC side, one report says neither GTA V nor Quake II can be played start to finish, and that this is very early emulator progress. The Xbox One demo should be read the same way: a proof of concept, not a replacement for a PS5.
What not to read into it
- Microsoft and Sony have not endorsed this. Windows Central mentions Xbox Labs, an initiative on AI-driven games and mods, only as a trend. That isn't evidence of official involvement.
- PS4 or Switch emulation on Xbox One is the author's speculation. Nothing shows it is underway.
- This is not a how-to. No verified setup steps exist for the Xbox One build, so I'm not describing any.
Bottom line
Getting a PS5 emulator to launch lighter games on a 2013 console is an impressive hack. For now it is a novelty. Real compatibility, measured performance and a public release would have to appear before it matters to anyone's living room.
References
- PS5 games are now running on the Xbox One console from 2013 via emulation - Windows Central Windows Central · 2026-10-19T11:19:07+00:00
- Xbox Series X can now run PS5 games thanks to a new emulator tweaktown.com
- An Xbox Series X can now run PlayStation 5 games, but there’s a catch - Engadget engadget.com