adventure works

  1. Getting personal – speech and inking (App Dev on Xbox series)

    The way users interact with apps on different devices has gotten much more personal lately, thanks to a variety of new Natural User Interface features in the Universal Windows Platform. These UWP patterns and APIs are available for developers to easily bring in capabilities for their apps that...
  2. Going social: Project Rome, Maps & social network integration (App Dev on Xbox series)

    The Universal Windows Platform is filled with powerful and unique capabilities that allow the creation of some remarkable experiences on any device form factor. This week we are looking at an experience that builds on top of the Adventure Works sample we released last week by adding a social...
  3. Camera APIs with a dash of cloud intelligence in a UWP app (App Dev on Xbox series)

    Apps should be able to see, and with that, they should be able to understand the world. In the sixth blog post in the series, we will cover exactly that, how to build UWP apps that take advantage of the camera found on the majority of devices (including the Xbox One with the Kinect) and build a...