ai in games

  1. Thunder Lizard: Real-Time AI Rendering for ASCII Roguelikes - Hype vs Reality

    Software engineer Jeff Schomay’s weekend experiment—feeding an old-school, ASCII-based roguelike called Thunder Lizard into modern generative models and streaming back full-motion, photoreal-style frames—reads like a proof‑of‑concept for what many game developers quietly hope AI can do: turn...
  2. Microsoft’s Copilot for Gaming: The Future of AI-Enhanced Play on Mobile and Beyond

    Microsoft is ushering in a new era for gamers worldwide by rolling out the beta of Copilot for Gaming, its AI gaming assistant, on iOS and Android platforms. This move signals the company’s ambition to redefine how players engage with their games, traverse challenges, and access contextual...
  3. Microsoft Respects Studio Autonomy in Gaming AI Adoption: The Future of Handcrafted Games

    Microsoft’s ongoing investment in artificial intelligence has altered many aspects of its business, but within its gaming division, the application of generative AI remains significantly less prescriptive than some industry watchers might assume. Despite the company’s well-publicized...
  4. Microsoft Reinvents Retro Gaming with AI: The Quake 2 Copilot Demo

    With the flicker of a CRT monitor and the knowing hum of late-‘90s hardware, Quake 2 stands as an iconic pillar of gaming nostalgia. Fast-forward almost thirty years, and a name synonymous with Windows productivity—Microsoft—has harnessed the spirit of this classic for an experimental journey at...