This week’s PC Perspective podcast episode unspools a tight, messy knot of hardware headlines: a Windows 11 patch that coincided with reports of disappearing SSDs and an industry-wide investigation, a dramatic leap in QLC NAND that promises denser consumer drives, NVIDIA’s Blackwell-era push...
Software engineer Jeff Schomay’s weekend experiment—feeding an old-school, ASCII-based roguelike called Thunder Lizard into modern generative models and streaming back full-motion, photoreal-style frames—reads like a proof‑of‑concept for what many game developers quietly hope AI can do: turn...
aiai in gaming
airendering
ascii roguelike
edge inference
fal ai
frame rate
generative ai
hybrid graphics
image to image
indie developers
interactive media
latency
real time inference
real-time ai
real-time graphics
software pipeline
temporal coherence
thunder lizard
whamm
Microsoft Power Apps has entered a bold new era with the public preview of Agent APIs and the Agent response component, equipping developers and citizen makers alike to weave Copilot Studio content directly into their model-driven apps. This integration, first unveiled at Microsoft Build during...
adaptive cards
agent apis
ai integration
airendering
automation
citizen developers
citizen makers
content protection
copilot
developers
enterprise ai
in-app assistance
low-code development
model-driven apps
power apps
power apps component framework
power automate
power platform
power platform updates
tech innovation
Expanding its reach far beyond productivity, Microsoft’s Copilot is about to collide head-on with the world of 3D gaming. According to reports from WinBuzzer and new job postings unearthed by eagle-eyed observers, Microsoft is plotting a course that could redefine both the boundaries of...
3d games
ai in gaming
ai pcs
airenderingai storytelling
ai-assisted creation
babylon.js
democratizing game development
developer tools
dynamic narratives
game design
game prototyping
gaming
generative ai
interactive entertainment
microsoft copilot
muse ai
next-gen gaming
unity engine
virtual worlds