collision detection

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    How to make a Windows Store game with C# and XAML, part 3

    This guest blog post is the final post of a 3-part series written by Windows developer Jani Nevalainen. Please see the original 3rd post on Jani’s blog Link Removed, and refer to Part 1 Link Removed and Part 2 here. Moving the ship When we’re doing a universal app, we have to take in account...
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