Windows 7 OpenGL 3 & DirectX 11: The War Is Over OpenGL 3 & DirectX 11: The War Is Over Introduction 3DLabs And The Evolution Of OpenGL A Need For Change The Revelation Direct3D 11 Multi-Threaded Rendering Tessellation Compute Shader And Texture Compression Shader Model 5 Conclusion cybercore Thread May 19, 2010 compute shader direct3d directx evolution game development graphics graphics api image compression introduction model 5 multithreading opengl performance rendering review shaders technology tessellation update Replies: 3 Forum: Windows Games