content pipeline

  1. MonoGame says goodbye to XNA (and that's a great thing)

    I've highlighted MonoGame a number of times but it's always been dependent on XNA, which has been dead for a few years now, making it a little complicated to use. Until last week. MonoGame has just reached a huge milestone and has left XNA behind for good... Here are just a few of our MonoGame...
  2. Windows 7 XNA: Game Development - Loading Content Into Your Game

    Dropping graphics and sound into your game is easy. But what are the nuts and bolts behind it? In this video, Josh Foss and Elbert Perez explain the Content Pipeline. Watch and follow along at Link Removed. We will be featuring a new XNA Game Development video each Monday for the next ten...