Today we’re excited to announce that we’re open-sourcing part of the Microsoft Edge WebGL renderer – specifically, the GLSL to HLSL transpiler. We hope that the source code is useful for everybody working on similar WebGL projects, and that this will help performance, correctness and...
In this episode of Link Removed, Kuat Yessenov and Link Removed, Principal Researcher in the Research in Software Engineering (RiSE) group at Microsoft Research, show how a program can be constructed by stepwise refinement. First, a high-level description of the program is given. Then, some...