About this tag
Custom audio on WindowsForum.com covers how developers build and tune sound technology for games and PC experiences. The tagged discussion looks at Alien: Isolation 2, where Creative Assembly paired Unreal Engine 5 with custom lighting and audio work to make sound travel convincingly between spaces and react to the sequel's dark environments. The thread frames this as a development decision rather than a benchmark, noting the studio called Unreal a strong base while extending it with its own technology. For Windows users, it is a practical example of why audio quality often depends on custom engineering layered on top of standard engines and platform APIs.
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    Alien: Isolation 2 Uses Custom Lighting and Audio in UE5

    Creative Assembly is combining Unreal Engine 5 with custom lighting and audio technology for Alien: Isolation 2, according to a September 22 TechRadar Gaming interview, aiming to give PC and console players more responsive lighting and convincing sound in the sequel’s unusually dark...