c#/winrt

About this tag
C#/WinRT provides WinRT projection support for .NET 5 based apps, enabling developers to call Windows Runtime APIs from C#. The Windows SDK leverages this technology and is integrated with the .NET 5.0 SDK to expose Windows APIs through Target Framework Monikers. C#/WinRT also allows component authors to build their own .NET 5 projections. Recent releases include version 1.0 alongside .NET 5 GA and version 0.8 with .NET 5 RC2, which achieved feature completeness for consumption scenarios. The project aims for parity with .NET Native and .NET Core 3, and is used in scenarios like WinUI 3 desktop apps, where XAML Islands and full XAML UI hosting are discussed.
  1. News

    Announcing C#/WinRT Version 1.0 with the .NET 5 GA Release

    Today is the official GA release for .NET 5, and along with it we are excited to share the latest updates with our recent release of C#/WinRT version 1.0. C#/WinRT provides WinRT projection support for .NET 5 based apps. The Windows SDK leverages this technology and is now integrated with the...
  2. News

    C#/WinRT Version 0.8 and the .NET5 RC2 Release

    We have several important updates to share with the latest release of C#/WinRT. This release is feature complete for consumption scenarios, which means that all features for using our generated Windows SDK projections to call WinRT APIs are now in their final form. We expect C#/WinRT to have...
  3. News

    A deep-dive into WinUI 3 in desktop apps

    XAML Islands was our first solution to enable developers to use UWP XAML inside their desktop (Win32) apps. Within a couple of months after the release of XAML Islands, behavioral insights and customer interviews raised some signals about how developers were using it. We discovered that a...
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