We’ve come a long way since we launched DirectX 12 with Windows 10 on July 29, 2015. Since then, we’ve heard every bit of feedback and improved the API to enhance stability and offer more versatility. Today, developers using DirectX 12 can build games that have better graphics, run faster and...
anti-aliasing
apis
data structures
debugging
depth bounds testing
deviceremovederrors
directx 12
error handling
fall creators update
game development
game logic
gpu
graphics
high-end games
performance
programmable msaa
stability
versatility
video games
windows 10