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directional audio
About this tag
Directional audio on Windows involves technologies like Microsoft's Spatial Audio, originally developed for HoloLens and now available to Universal Windows Platform and Unity apps. It simulates how sound reaches each ear, accounting for head shape, ear contours, and the inner ear, to create realistic 3D audio experiences. This tag covers discussions on implementing directional audio in Windows applications, including techniques for throwing voice or positioning sounds in virtual space. Topics include spatial sound APIs, audio object rendering, and integration with mixed reality or gaming environments.
The age-old act of ventroquilism sees a puppet move its mouth while the controlling ventriloquist speaks without moving their lips – pretty impressive! The underlying technique has the ventriloquist “throwing” their voice in a joint audial and visual illusion.
Enter Spatial Audio, a set of...
3d sound
audio processing
audio samples
audiograph
aural illusion
binaural audiodirectionalaudio
doppler effect
game development
hololens
hrtf
mixed reality
music
sound design
spatial audio
unity
uwp
ventriloquism
visual studio
xbox