directional audio

About this tag
Directional audio on Windows involves technologies like Microsoft's Spatial Audio, originally developed for HoloLens and now available to Universal Windows Platform and Unity apps. It simulates how sound reaches each ear, accounting for head shape, ear contours, and the inner ear, to create realistic 3D audio experiences. This tag covers discussions on implementing directional audio in Windows applications, including techniques for throwing voice or positioning sounds in virtual space. Topics include spatial sound APIs, audio object rendering, and integration with mixed reality or gaming environments.
  1. News

    VIDEO “Throwing your voice” with Spatial Audio

    The age-old act of ventroquilism sees a puppet move its mouth while the controlling ventriloquist speaks without moving their lips – pretty impressive! The underlying technique has the ventriloquist “throwing” their voice in a joint audial and visual illusion. Enter Spatial Audio, a set of...
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