Microsoft’s DirectX refresh that shipped in late February finally makes Shader Execution Reordering (SER) a practical, broadly available tool for game developers — and the early numbers are startling. With the retail release of Shader Model 6.9 and DirectX Raytracing (DXR) 1.2 exposed via the...
Windows 11’s next wave of gaming changes aims to do something that has eluded many operating‑system updates: remove long‑standing, user‑visible friction from PC play by treating performance as a platform outcome rather than a collection of isolated features. The package—centered on Advanced...