1 Loading an object
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Figure 1 - 3D Builder Start Screen
3D object can be loaded using 3 different methods. One can either pick a model from the 3D Builder Library, load them from an external file or create a new one from a Kinect v2 Sensor scan (see 3D Scanning).
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This fourth 3D Builder tutorial video covers using the edit mode to create a 3D object from simple primitives. You'll see how to use boolean operations to intersect, subtract and unite basic shapes. You'll also see how contour emboss is used to add text and a logo onto the surface of a 3D model...
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