Im trying to play sound onload body
//section 1
works only if i click
button on click test1()
my code works...but doesn't play the file once
body onload fucntion
call runs
in , function test1
trying to play sound
tried doesn't run onload body
i placed my explanation inside my code...
audio
audio controls
button click
church website
client-side scripting
coding help
debugging
eventhandling
focus events
functionality issues
html
iframe
javascript
mp3 playback
music player
onload function
php
timers
user interaction
web development
I have solved the problem! See the original post, "A strange problem with modeless dialog boxes", for details.
This is a repost, incorporating the latest simplifications of the problem statement, and a minimal reproducible example of the code...
I'm having a problem with modeless dialog boxes...
application
c++
code optimization
debugging
dialog boxes
eventhandling
file scanning
graphics
gui
linked list
modeless
multi-threading
performance
progress bar
sleep function
system calls
timers
user interface
window procedure
windows development
Today, we released a new Windows 10 Preview Build of the SDK to be used in conjunction with Link Removed (Build 17744 or greater). The Preview SDK Build 17744 contains bug fixes and under development changes to the API surface area.
The Preview SDK can be downloaded from Link Removed.
For...
17744
api changes
app certification kit
app development
bug fixes
c++
c++/winrt
developer forum
development
eventhandling
feedback
known issues
msix
package management
preview build
programming
sdk
taskbar
visual studio 2017
windows 10
How is programming for touch development on the Universal Windows Platform (UWP) different from mouse and keyboard development in Windows Forms? This post will cover some of the subtle differences between the two and how to use the most advanced tools for building smooth touch experiences.
Link...
Here’s something any would-be game developer who wants to find a good monetization strategy needs to know. The psychology of gaming is weird. I have a friend who hates to pay for games. Her favorite kind of games are the freemium ones that make their money off of in-app purchases. Basically, you...
ad network
ads
android
api integration
casual gaming
development tips
eventhandling
freemium
game ads
game development
game revenue
gaming psychology
in-app purchases
ios
monetization
playtem
unity
user experience
uwp
We’re thrilled to introduce a preview implementation of the Payment Request API in Microsoft Edge, enabling simpler checkout and payments on the web on Windows 10 PCs and Phones. Support for Payment Request in stable builds will be coming to EdgeHTML 15 in the Link Removed early next year...
api integration
checkout experience
checkout flow
conversion rates
developer tools
ecommerce
eventhandling
feature detection
insider preview
microsoft edge
microsoft wallet
payment methods
payment processing
payment request api
preview builds
secure payments
user experience
web development
web payments
windows 10
In the last post, we explored a brief history of pen computing and introduced you to how easy it is to get started with Windows Ink in your Universal Windows Platform app. You saw that you can enable inking by adding a single line of code, an InkCanvas, to your app to enable inking. You also saw...
We are back with yet another app, Backdrop, an open source sample media app developed to showcase a cross-device music experience. In this blog post, we will dive deep into the new background model in the Universal Windows Platform, and specifically focus on how to enable your application to...
app development
app manifest
appletv
backdrop
background audio
collaborative
cross platform
development
eventhandling
media controls
memory management
music app
open source
playback
system transport controls
ui design
uwp
windows 10
xamarin
xbox one
When the layout of your Universal Windows Platform (UWP) app changes, there is often a slight pause as your app rearranges content to fit the new window size or orientation. Composition APIs let you create smooth-as-butter animations between these states so your layout changes won’t jar your...
Continuing what we started during the “App Dev on Xbox” event, today we are making available yet another app experience – Atmosphere. In this blog post, you will learn how to get started building great 2D and 3D experiences with Unity and XAML, how to open up your app so other app developers can...
3d rendering
app extensibility
app extensions
app service
atmosphere
controller support
couch viewing
cross-platform
data binding
development tools
eventhandling
game development
interactive experiences
interoperability
unity
uwp
visual studio
weather app
xaml
xbox
Link Removed
Link Removed
The Windows 10 Anniversary Update comes with a great set of enhancements to digital ink for both the user and developer. Along with gaining knowledge from general inking resources, you will finish this post knowing how to create a custom ruler with DirectInk.
There...
Link Removed
The TimeTrigger class is extremely useful when your Universal Windows Platform (UWP) app has background tasks you want to run periodically. For instance, if you are writing a mail app, you will want to regularly poll for new messages in the background with a time trigger. If you...
Interested in running your application in the background? A new developer option available in the Windows 10 Anniversary Update just made background activity a whole lot easier. Your feedback was clear on the multiple process model: while doing background work in a separate process was more...
anniversary update
api integration
app services
application lifecycle
background activity
background playback
background tasks
background triggers
code simplification
developer options
eventhandling
extended execution
foreground app
memory management
programming guide
single process model
system communication
user feedback
uwp
windows 10
Background audio in a Universal Windows Platform (UWP) app is a powerful way to provide a more seamless audio experience to your users. This post will walk you through setting up background audio, reacting to device media controls, communicating with the background media player, and managing...
app manifest
application state
audio experience
audio services
background audio
background playback
coding
debugging
eventhandling
foreground app
ibackgroundtask
media controls
mediaplayback
play control
playlists
system media
task management
user interface
uwp
windows
This blog was written by Rinku Sreedhar, Senior Program Manager
In Windows 10, we are very excited to introduce several APIs for contextual sensing that can help you build apps to improve your customers’ daily lives. These include apps that detect presence when customers approach their devices...
Probably one of the most advanced games I've tried recreating. I don't make a lot of games, but the logic here on a matrix was a little convoluted through the development stages.
What I mean by fully integrated logic is that the control itself does absolutely everything for you. You can...
board game
coding
data structures
developer
eventhandling
game design
game development
gameplay
gdi
graphics
logic
markers
matrix
programming
reversi
user interface
video tutorial
windows forms
Probably one of the most advanced games I've tried recreating. I don't make a lot of games, but the logic here on a matrix was a little convoluted through the development stages.
What I mean by fully integrated logic is that the control itself does absolutely everything for you. You can...
board game
dynamic grid
eventhandling
game development
game logic
game over
gdi
graphics
logic class
marker management
player interaction
programming
reversi
software design
turn management
user interface
visual display
windows forms
This video covers the basics of using depth data from Kinect. You may find it easier to follow along by downloading the Link Removed.
[Link Removed] Depth data overview
[Link Removed] Initializing the Kinect Runtime
[Link Removed] Using the depth data to create an image
[Link Removed] Using...
This video covers the basics of skeletal tracking using the Kinect sensor. You may find it easier to follow along by downloading the Link Removed.
[Link Removed] Skeleton Tracking API
[Link Removed] Understanding Skeleton Quality and Joint data
[Link Removed] Setup skeleton tracking
[Link...
This video covers the basics of reading audio data from the Kinect microphone array, a demo adapted from the built in audio recorder. The video also covers speech recognition using Kinect. For the built in example this was based on and the speech demo in C#, check out your "My...