Gears of War: Reloaded hit my PC with all the polish and performance of a modern remaster — and also with a nasty, unexpected side effect: I felt nauseous within minutes until one toggle in the game settings changed everything.
Background / Overview
Gears of War: Reloaded is the newest remaster...
120fps multiplayer
4k assets
60fps campaign
accessibility
accessibility options
camera shake
comfort settings
cross play
cross progression
field of view
fov
framerate
game pass
game qa
game remaster
gaming accessibility
gears of war
gears of war reloaded
hdr
head bob
motion blur
motion sickness
pc gaming
remaster
screen shake
video game accessibility
windows central
Borderlands 4’s launch has delivered the series’ trademark mayhem and a spike in player numbers — but the conversation this week has been dominated less by loot and boss fights than by stuttering frame rates, crashes on PC, and a CEO publicly telling frustrated players to “code your own engine.”...
Dave Plummer’s confession that his port of 3D Pinball for Windows — the Space Cadet table so many of us grew up with — once drew frames “as fast as it could” and reportedly hit roughly 5,000 FPS on newer hardware has resurfaced a powerful, funny and instructive moment in Windows engineering...
5000 fps
64-bit port
cpu utilization
cross architecture
dave plummer
delta time
framerate
game porting lessons
legacy code
mips
pc history
porting
r4000
raymond chen
rendering loop
software compatibility
space cadet pinball
timing-sensitive software
vsync
windows engineering
Dave Plummer’s off‑hand confession that his Windows NT port of the beloved 3D Pinball: Space Cadet rendered “as fast as it could” and eventually spiked into the thousands of frames per second is a compact engineering parable: a tiny timing assumption left unchecked, harmless on 1990s hardware...
3d pinball
busy loop
cross architecture
dave plummer
fixed timestep
framerateframerate cap
legacy code
performance
power management
pragmatic triage
raymond chen
space cadet
telemetry
windows nt
Dave Plummer’s confession — that his Windows NT port of the beloved Space Cadet pinball ran “as fast as it could,” eventually spiking to “like, 5,000 frames per second” on modern hardware — is as entertaining as it is instructive, and it revisits a compact engineering lesson about timing...
3d pinball
busy loop
busy-wait
code architecture
cpu usage
cpu utilization
cross platform
cross platform port
dave plummer
fixed timestep
fps cap
framerateframerate cap
framerate
game history
legacy code
legacy software
oldnewthing
performance
performance engineering
pinball game
porting
power management
pragmatic triage
raymond chen
software engineering
space cadet
space cadet pinball
timing assumptions
timing bug
v-sync
windows history
windows nt
Software engineer Jeff Schomay’s weekend experiment—feeding an old-school, ASCII-based roguelike called Thunder Lizard into modern generative models and streaming back full-motion, photoreal-style frames—reads like a proof‑of‑concept for what many game developers quietly hope AI can do: turn...
ai in games
ai rendering
ascii roguelike
edge inference
fal ai
framerate
game ai
generative ai
hybrid rendering
image to image
indie development
interactive media
latency
real time ai
real time inference
real time rendering
software pipeline
temporal coherence
thunder lizard
whamm
Hi everyone,
I recently made the switch from Windows to Ubuntu and I'm running into some problems with my graphics drivers. I have a high-end gaming setup, including a curved monitor that has been working perfectly on Windows. However, on Ubuntu, I'm experiencing several issues:
Screen...
hi, i have a 8GB ram 1TB hard disk hp pc with graphics memory of 512mb. i have been using my pc for gaming and it worked well on almost all games i have tried. but recently most of the games started to lag and some of them even have a cutting frames. even the game with the lowest quality and...
compatibility
framerate
game quality
gaming
graphics
hard disk
hp pc
lag
low specs
optimization
pc maintenance
performance
ram
screen flashes
software issues
system requirements
technical support
troubleshooting
user experience
visual artifacts
hi, i have a 8GB ram 1TB hard disk hp pc with graphics memory of 512mb. i have been using my pc for gaming and it worked well on almost all games i have tried. but recently most of the games started to lag and some of them even have a cutting frames. even the game with the lowest quality and...
check
compatibility
drivers
framerate
game quality
gaming
graphics
graphics settings
hard disk
hp pc
lag
optimization
pc health
performance
ram
screen issues
software
troubleshooting
updates
video memory
Powered by Windows 10—the best version of Windows for gaming, these Lenovo Legion towers give PC gamers a level of customization, power, and selection that fits their needs. They arrive equipped to take advantage of unlocked frame rate, native, live game streaming with Mixer, through the Game...
The very latest Nvidia cards (1080/1070 ) coupled with driver version 368.22 have a new form of Vsync called Fastsync.
Fastsync basically is like an improved version of Triple buffering.
''Fast Sync: As of the 368.22 GeForce drivers, Nvidia has introduced a new form of VSync called Fast Sync...
Microsoft has released, with the latest cumulative update, upgrades to the Universal Windows Platform (UWP).
This includes support for AMD's Freesync and Nvidia's G-Sync as well as unlocked frame rates:
You can read the full page and download the update from here:
Unlocked Frame Rate and More...
amd
cumulative update
directx
enhancements
features
forza motorsport
framerate
freesync
g-sync
game developers
gamers
gaming
gears of war
microsoft
nvidia
performance
support
update
uwp
windows 10
AMD release their driver for Windows 10 Preview.
Ref and download:
Link Removed
Up to date Graphic drivers can always be found in the Update section of the forum:
https://windowsforum.com/threads/graphic-drivers.11365/page-27#post-643920
I'm at the end of my tether here. I recently installed windows 7 on my PC as I prefer it to windows 8. Everything runs fine except when I play a video. Mp4's, avi's..... They all have the same problem. The video doesn't lag, isn't choppy but it's as if the frame rate is wrong. The playback isn't...
I have an MSi Ge70 0ND UK. This is a gaming laptop and therefore has a Turbo boost that activates when I open a game - it clocks the processor up to 2.4 Ghz I believe. The problem I have here that Windows 8.1 completely breaks this and if I launch a game for example Minecraft, it runs at 30...
annoyance
forced upgrade
framerate
gaming laptop
last known good
minecraft
msi ge70
operating system
performance
pop up
restore
system restore
tech support
troubleshooting
turbo boost
upgrade issues
user experience
windows 8.1
windows update
When the frame rate changes during video playback in Windows Media Center, WMC resets the video pipeline. This can sometimes cause the video to stutter. With some video streaming sources, frame rate changes can happen multiple times per second.
Link Removed
as the tittle says. i think i have an infection. recently i started with a lil wierd thing. i play this game called combat arms. before i could play without lag. now i get this tiny lag spike very tiny about every 20 seconds or more. i have checked my computer with diff. antivirus and nothing...
antivirus
avg
choppy
computer specs
framerate
game booster
gaming
hijackthis
infection
internet explorer
lag
malwarebytes
performance
security
slow
software
support
troubleshooting
windows 7
youtube