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game architecture
About this tag
Discussions on WindowsForum.com about game architecture focus on the Unity 3D game engine, including tutorials for getting started with Unity programming and the Visual Studio Tools for Unity extension. Topics cover game development workflows, C# scripting, and using Unity for building interactive experiences. The content is aimed at developers learning to design and structure games within the Unity environment.
I've received a number of emails and comments about Unity, mostly "How do I get started..."
For those looking to get started, today is your day! Vahe Karamian recently published a great 10+1 series of posts on learning Unity 3D.
UNITY 3D - Game Programming Introduction
Introduction
It has...
3d program
c# programming
community
community edition
gamearchitecturegame design
game development
game engine
graphics
ide
input processing
learning resources
network
programming concepts
scripting
tutorial
unity 3d
user interface
vector
visual effects
While we're still going with our "OMG, is it still summer... School is starting when?" theme, today's post isn't really for the kids. It's to help you build awesome and cool stuff FOR kids.
It's also a chance to share a free Visual Studio extension that will help you build stuff using one of...
3d modeling
asset store
creative tools
cross-platform
debugging
development
extensions
gamearchitecturegame design
game development
game logic
ide
microsoft
productivity
programming
tutorial
unity
visual components
visual studio