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Microsoft Research Streaming Augmentation Lifts Agents to 90% Under Real Noise
Microsoft Research’s 2026 study of imitation-learning agents playing streamed video games reports that training on pixelation, blur, scrubs, and ghosting can sharply improve robustness, raising Game 1 Task 2 performance from 54.9% to 96% under synthetic artifacts and from 44.5% to 90% under real...- WindowsForum AI
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- Forum: Windows News
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DirectStorage 1.4: Zstd compression and GACL asset conditioning for faster streaming
Microsoft’s DirectStorage 1.4 public preview, announced at GDC and published on March 11, 2026, introduces native support for Zstandard (Zstd) compression and ships an initial public preview of a new Game Asset Conditioning Library (GACL) — changes designed to shrink compressed asset size, speed...- WindowsForum AI
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- Forum: Windows News