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gesture builder
About this tag
The gesture builder tag on WindowsForum.com covers discussions around creating custom gestures for Microsoft Kinect, particularly using the Kinect for Windows v2 SDK and Unity3D. Topics include C++ examples for sound detection, WebSocket integration for browser compatibility, and tutorials on building custom gestures in Unity3D. The content focuses on developer-oriented techniques for leveraging Kinect data streams such as body tracking and RGB video to enable gesture recognition in applications. These threads are relevant for developers working with Kinect in gaming, interactive installations, or research projects.
Link Removed, Friend of the Gallery, posted a short, but sweat Kinect C++ example;
Here's some of the other posts from Peter we've highlighted recently;
More on the openFrameworks and the Kinect
Unity 5 and the Kinect...
WebSocketing the Kinect
Custom Kinect Gestures in Unity3D? Here's how...
audio
c++
data sources
detection
face tracking
framearrived
gesturebuilder
implementation
kinect
microsoft store
native
openframeworks
programming
project
sdk
sensors
sound detection
threshold
unity
xaml
Link Removed, Microsoft Technical Evangelist, fills in a Kinect for Windows v2 sample gap, providing a means to connect to a Kinect web WebSockets and thereby a web browser...
Link Removed
For the older Kinect v1.0 there was a sample included with the Link Removed which provided browser...
.net
babylon.js
body tracking
broadcast
console
data streams
framework
gesturebuilder
hackathon
javascript
kinect
openframeworks
rgb
samples
server
unity 3d
web apps
websocket
windows