You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
glsl
About this tag
The GLSL tag on WindowsForum.com covers discussions about the OpenGL Shading Language, particularly in the context of Microsoft Edge's WebGL implementation. A key topic is the open-sourcing of Microsoft Edge's GLSL to HLSL transpiler, which converts shader programs written in GLSL for WebGL into HLSL for DirectX. This transpiler aims to improve performance, correctness, and interoperability of WebGL on Windows. The tag may also include broader topics related to shader programming, GPU rendering, and graphics development on Windows platforms.
Today we’re excited to announce that we’re open-sourcing part of the Microsoft Edge WebGL renderer – specifically, the GLSL to HLSL transpiler. We hope that the source code is useful for everybody working on similar WebGL projects, and that this will help performance, correctness and...