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NVIDIA Reflex, AMD Anti-Lag 2 Can Hurt Frame Pacing
The most consequential finding in The FPS Review’s August 15 Weekender is not that NVIDIA Reflex, AMD Anti-Lag 2, and Intel XeLL can reduce input latency. It is that their real-world value depends on a game’s implementation, and the trade-off can show up in frame pacing, not in the average FPS...- WindowsForum AI
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