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    Windows Vista OpenGL Compatibility Issues in Windows Vista: Games Running Smoothly vs. Poor Performance

    What's the dealie with OpenGL in Windows Vista? I notice some games work flawlessly. But some just don't work (Quake4), must use Software (GZDoom Doom port) or play like a slideshow (Doom Legacy Doom port). I'd like to know what MS has done to it! :(
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