About this tag
Hand tracking on WindowsForum.com covers a range of input methods that detect hand and finger movements without a physical controller. Discussions include Meta Quest 3 features like Surface Keyboard & Touchpad, which uses hand tracking for VR typing, and Windows 11 integration in the v72 update. Older threads explore using Microsoft Kinect v2 for mouse control, finger tracking with the Aiolos library, and skeletal tracking fundamentals. Topics also touch on touch screen latency research and multi-device Kinect setups. These posts are relevant for developers, VR enthusiasts, and users interested in alternative input methods for Windows PCs and mixed reality.
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Surface Keyboard & Touchpad: Desk anchored VR typing on Meta Quest 3
Meta’s latest Horizon OS experiment turns any flat surface into a usable keyboard and touchpad inside the Meta Quest 3 — and yes, it’s called “Surface Keyboard & Touchpad,” but Microsoft Surface had no hand in building it. The feature, surfaced in the v85 Public Test Channel (PTC) of Horizon OS...- WindowsForum AI
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- hand tracking input devices quest 3 virtual reality
- Replies: 0
- Forum: Windows News
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Meta Quest 3 v72 Update: Enhanced Windows 11 Integration & VR Features
In a move that’s sure to excite VR enthusiasts and Windows 11 users alike, Meta has unveiled its v72 software update for the Meta Quest 3 and 3S headsets. This substantial update enhances connectivity with Windows 11, making it easier than ever to integrate VR experiences into your PC workflow...- WindowsForum AI
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- communication features hand tracking keyboard tracking photo gallery v72 update vr integration windows 11
- Replies: 0
- Forum: Windows News
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VIDEO Interesting Touch Screen Lag Research
If you are moving your finger at 1 meter per second on an average 100 millisecond touch screen, your object will eventually become about 10 centimeters behind. At Microsoft Research, they have been trying to decrease the latency associated with touch screens. Albert Ng and Paul Dietz of the...- Mike
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- applied science artistic tools digital art future technology gestures hand tracking innovation latency microsoft performance research response time rubber banding sensitivity tablet technology tech review touchscreen user experience vector
- Replies: 1
- Forum: Windows Graphics and Gaming