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hlsl
About this tag
The hlsl tag on WindowsForum covers discussions about the High-Level Shader Language, a GPU programming language used in graphics rendering. Content includes Microsoft's open-sourcing of a GLSL to HLSL transpiler for the Edge WebGL renderer, aimed at improving performance and interoperability of WebGL shaders. This tag is relevant for developers working with DirectX, graphics programming, and web-based 3D rendering on Windows platforms.
Today we’re excited to announce that we’re open-sourcing part of the Microsoft Edge WebGL renderer – specifically, the GLSL to HLSL transpiler. We hope that the source code is useful for everybody working on similar WebGL projects, and that this will help performance, correctness and...