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interactiontracker
About this tag
The interactiontracker tag on WindowsForum.com covers topics related to building smooth, high-performance user interactions in Universal Windows Platform (UWP) apps. Discussions focus on the Composition APIs and the Visual Layer, which provide a robust animation engine for fluid motion at 60 frames per second across devices, from IoT to gaming machines. Key themes include implementing the Fluent Design System, creating cinematic motion, and developing low-level manipulation-driven custom animations. The tag also explores touch development for UWP, comparing it to traditional mouse and keyboard input in Windows Forms, and covers advanced tools for building responsive touch experiences. These threads are relevant for UWP developers seeking to enhance interactivity and motion in their Windows 10 applications.
The Composition APIs come with a robust animation engine that provides quick and fluid motion running in a separate process from your Universal Windows Platform (UWP) app. This ensures a consistent 60 frames per second when running your app on an IoT device as well as on a screaming gaming...
How is programming for touch development on the Universal Windows Platform (UWP) different from mouse and keyboard development in Windows Forms? This post will cover some of the subtle differences between the two and how to use the most advanced tools for building smooth touch experiences.
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app development
composition apis
developer tools
event handling
gestures
guidelines
input
input devices
interactiontracker
manipulation events
mouse movement
text input
touch development
touch interface
user experience
user interface
uwp
visual studio
visualinteractionsource
windows forms
The Composition APIs come with a robust animation engine that provides quick and fluid motion running in a separate process from your Universal Windows Platform (UWP) app. This provides a consistent 60 frames per second when running your app on an IoT device as well as on a screaming gaming...