When Gordan Hartman opened Morgan’s Wonderland in April 2010, it was the culmination of a dream he’d had for five years after seeing his daughter, Morgan, a girl with physical and cognitive disabilities, wanting to play with other vacationing kids at a hotel swimming pool – but the children were...
accessibility
adventure
braille
community
empowerment
event center
family
gaming
guests
inclusion
innovative
interactiveexperiences
microsoft store
morgan's wonderland
sensory village
surface devices
technology
theme park
wheelchair access
xbox adaptive controller
Continuing what we started during the “App Dev on Xbox” event, today we are making available yet another app experience – Atmosphere. In this blog post, you will learn how to get started building great 2D and 3D experiences with Unity and XAML, how to open up your app so other app developers can...
3d rendering
app extensibility
app extensions
app service
atmosphere
controller support
couch viewing
cross-platform
data binding
development tools
event handling
game development
interactiveexperiences
interoperability
unity
uwp
visual studio
weather app
xaml
xbox