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lod support
About this tag
The lod support tag on WindowsForum.com covers discussions about Level of Detail (LOD) support in 3D graphics and game development, particularly within the Babylon.js framework. Topics include implementing LOD for optimizing performance by adjusting mesh detail based on camera distance, handling large meshes with 32-bit indices, and related WebGL extensions. While the tag is not specific to Windows or Microsoft, it is relevant for developers using Babylon.js on Windows platforms. The content focuses on technical implementation details and best practices for LOD in web-based 3D applications.
Just saw the news that one of our favorite libs, Babylon.js has reached a new major milestone, v2.0!
Link Removed
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Major updates
Support for WebAudio. More info Link Removed (davrous)
Support for Procedural Texture with standard usable samples and custom support. More info Link Removed...
3d engine
animation
audio support
babylon.js
community
debugging
documentation
game development
image optimization
javascript
lodsupport
mesh handling
performance
physics engine
polygonmeshbuilder
rendering
special effects
texture
tools
webgl