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monogame
About this tag
MonoGame is an open-source framework that enables developers to create cross-platform games, building on the legacy of Microsoft's XNA. Recent developments have allowed MonoGame to fully detach from XNA, simplifying its use and expanding its capabilities. The framework supports publishing games on Windows 10 PCs and Xbox One consoles through the Xbox Live Creators Program, which provides access to Xbox Live sign-in, presence, and social features. This integration allows titles to reach a broad audience across Xbox One devices and Windows 10. MonoGame's evolution marks a significant step for game development, offering a modern, flexible toolset for creating games that run on multiple platforms.
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Today at GDC we announced the launch of Xbox Live Creators Program, starting with an Insider Preview that gives any developer the opportunity to publish Xbox Live-enabled games on Windows 10 PCs along with Xbox One consoles.
The Creators Program provides game developers access to...
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creators program
developer preview
game development
game distribution
game engine
game hub
gaming features
gdc
leaderboards
monogame
party chat
publishing
sdk
unity
uwp
windows 10
xbox live
xbox one
xenko
I've highlighted MonoGame a number of times but it's always been dependent on XNA, which has been dead for a few years now, making it a little complicated to use.
Until last week. MonoGame has just reached a huge milestone and has left XNA behind for good...
Here are just a few of our MonoGame...
android
community
content pipeline
directx
framework
game design
game development
gamepad
graphics
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linux
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monogame
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release notes
supported platforms
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xna