paged pool

About this tag
The paged pool is a region of system memory used for objects that can be written to disk when not in use. Discussions on WindowsForum.com cover paged pool memory leaks in Windows 7 and Windows Server 2008 R2, particularly when accessing shared files or using memory-mapped files with the FlushViewOfFile() function. Users also report crashes in games due to insufficient paged pool memory, often related to Direct3D vertex buffer locking. Troubleshooting steps include adjusting boot settings like the /3GB switch. Related threads address nonpaged pool leaks involving Irp tags, which can cause system lockups. These topics are relevant for IT administrators and advanced users managing memory issues on Windows systems.
  1. Paged pool memory leak when you access some shared files in Windows 7 or in Windows Server 2008 R2

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  2. "33" DOS error code when memory memory-mapped files are cleaned by using the FlushViewOfFile() funct

    Fixes an issue that occurs when you run an application that uses the FlushViewOfFile() function to clean up memory-mapped files from the paged memory pool. This issue occurs on a computer that is running Windows 7 or Windows Server 2008 R2. More...
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    Windows 7 Serious memory leak in nonpaged pool (Irp tag)

    I have a serious memory leak in nonpaged pool, which happen to be Irp packets. Here is the whole story. The system is Win7 Ultimate x64 which I primarily use to host some VirtualBox VMs. Around beginning of May I noticed that the box started to lock up and it was rock solid for almost a year...
  4. Paged pool memory leak when you access some shared files in Windows 7 or in Windows Server 2008 R2

    Fixes a paged pool memory leak issue that occurs when you access some shared files that are hosted on a file server. This issue occurs in Windows 7 or in Windows Server 2008 R2. More...
  5. Windows 7 How to unlock paged pool memory??

    When playing games via steam I occasionally get a crash followed by the error message. failed to lock vertex buffer in cmesh dx8 According to the FAQ on steam this is caused by a lack of paged pool memory which is reserved for apps like direct3d. To get round this issue its recommended that...