Dave Plummer’s confession — that his Windows NT port of the beloved Space Cadet pinball ran “as fast as it could,” eventually spiking to “like, 5,000 frames per second” on modern hardware — is as entertaining as it is instructive, and it revisits a compact engineering lesson about timing...
3d pinball
busy loop
busy-wait
code architecture
cpu usage
cpu utilization
cross platform
cross platform port
dave plummer
fixed timestep
fps cap
frame rate
frame rate cap
framerate
game history
legacy code
legacy software
oldnewthing
performanceperformanceengineering
pinball game
porting
power management
pragmatic triage
raymond chen
software engineering
space cadet
space cadet pinball
timing assumptions
timing bug
v-sync
windows history
windows nt
The Detroit Grand Prix, a marquee event on the INDYCAR calendar, is more than a showcase of speed—it’s increasingly a stage for technological innovation fueled by deep partnerships between industry titans. This year, Siemens will take on the role of primary partner for Marcus Ericsson’s No. 28...
andretti global
automation
automotive innovation
cloud analytics
cloud computing
data-driven engineering
detroit grand prix
digital industry
digital twins
digitalization
engineering software
indycar
microsoft
motor sports innovation
motorsport
performanceengineering
race technology
siemens
sustainability
virtual testing
The digital revolution isn’t waiting—and neither are forward-thinking businesses that bank on innovation to stay ahead. In today’s fast-paced IT environment, a visionary like Prabhu Chinnasamy stands out by not only steering cloud migration efforts at scale but also by harnessing the power of...