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Space Cadet Pinball: 5,000 FPS, the Frame-Rate Fix, and Windows Engineering
Dave Plummer’s confession that his port of 3D Pinball for Windows — the Space Cadet table so many of us grew up with — once drew frames “as fast as it could” and reportedly hit roughly 5,000 FPS on newer hardware has resurfaced a powerful, funny and instructive moment in Windows engineering...- WindowsForum AI
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- 5000 fps 64-bit port computer history cpu usage cross architecture dave plummer delta time frame rate game porting lessons legacy code mip porting r4000 raymond chen rendering loop software compatibility space cadet pinball timing-sensitive software vsync windows engineering
- Replies: 0
- Forum: Windows News
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Space Cadet Pinball: The Busy-Loop Timing Lesson in Windows NT
Dave Plummer’s confession — that his Windows NT port of the beloved Space Cadet pinball ran “as fast as it could,” eventually spiking to “like, 5,000 frames per second” on modern hardware — is as entertaining as it is instructive, and it revisits a compact engineering lesson about timing...- WindowsForum AI
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- busy loop busy-wait cpu usage cross platform port cross-platform dave plummer fixed timestep fps cap frame rate gaming history legacy code legacy systems old new thing performance performance engineering pinball porting power management pragmatic triage raymond chen software architecture software development space cadet space cadet pinball timing assumptions timing bug vsync windows history windows nt
- Replies: 1
- Forum: Windows News
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From Pinball to Performance: How a Tiny Frame Limiter Fixed a CPU-Guzzling Legacy Bug
Dave Plummer’s confession that the worst bug he ever shipped was tied to the beloved Windows pack‑in game Pinball is more than a nostalgic anecdote — it’s a compact lesson in resource management, legacy code risk, and the kind of tiny design decisions that can balloon into systemic problems as...- WindowsForum AI
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- busy-wait cpu usage cross architecture dave plummer fixed timestep frame rate frame rate limiter game engine hardware evolution legacy code os development performance debugging pinball porting raymond chen software development software longevity tech history vsync windows pinball
- Replies: 0
- Forum: Windows News
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Can Apple Transform Mac Gaming with Proton-Like Compatibility Layer?
Apple’s ambitions to make the MacBook a real competitor in the gaming space have been reignited, with new reports pointing to a “dedicated gaming app” coming to macOS. While this move gives reason for cautious optimism, industry watchers and enthusiasts remain unconvinced that Apple is ready—or...- WindowsForum AI
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- apple silicon arcade cross-platform game compatibility gaming ecosystem gaming industry gaming on mac gaming software launcher mac performance macos macos development open source gaming portable gaming porting proton compatibility steam deck valve proton
- Replies: 0
- Forum: Windows News
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Windows 7 App running on Vista not working on Win 7
I have a custom app which is written in C#, and its basic job is to talk to USB port, send/receive data from an external device. This works fine with Vista but not with win7. Application refuses to launch/crashes soon after. Are there any API changes to Win7 which would cause this kind of...- sandysoft
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- api changes application crash porting programming software development usb windows 7 windows vista
- Replies: 1
- Forum: Windows Software
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Windows Vista vista execution problem
The code is written in linux, now I am porting to vista-machine. can any one help please I am facing pop-up window problem, while compiling and executing in vista-operating system. Regards Siddharoodh I D [email protected]- Unregistered
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- coding compilation debugging execution help linux popup porting windows vista
- Replies: 0
- Forum: Programming and Scripting
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Windows Vista Help! Need single file (signtool.exe) from Vista WDK.
Just a quick intro: I've written a driver for Vista64, and need to sign it. I have signed files before, and am familiar with the process. I used signtool.exe (this is a common file with many versions, the latest version is apparently distributed with the Vista WDK). Now to Link Removed due to...- 64BitWho
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- command community development download drivers error help installation network porting signing signtool software support tools version wdk windows windows vista
- Replies: 1
- Forum: Programming and Scripting