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programming concepts
About this tag
The programming concepts tag on WindowsForum.com covers a range of topics for developers, including game development with Unity 3D, advanced C++ Standard Template Library (STL) internals, and functional programming concepts like folds (bananas). Content includes tutorials, lecture series, and discussions aimed at programmers looking to deepen their understanding of these areas. While the tag is not limited to Windows-specific topics, the discussions often relate to development on the Windows platform.
I've received a number of emails and comments about Unity, mostly "How do I get started..."
For those looking to get started, today is your day! Vahe Karamian recently published a great 10+1 series of posts on learning Unity 3D.
UNITY 3D - Game Programming Introduction
Introduction
It has...
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There are two STLs: the Standard Template Library and Stephan T. Lavavej Link Removed
Advanced STL covers the gory details of the STL's implementation -> you will therefore need to be versed in the basics of STL, competent in C++ (of course), and be able to pay attention! Stephan is a great...
Dr. Ralf Lämmel returns for an exploration of folds, aka bananas. This is lecture 5 in his C9 Lecture series covering advanced functional programming topics. Welcome back, Ralf! We're so happy to have you here!
Why bananas, Ralf?
Banana is functional programming slang for "fold"—an application...