About this tag
Ray reconstruction is an NVIDIA AI denoising model designed for supported ray-traced games on GeForce RTX 20-, 30-, 40-, and 50-series GPUs. As of August 5, 2026, NVIDIA DLSS 4.5 Ray Reconstruction had not yet been released, despite announcements describing it as coming that month. No specific launch date, NVIDIA app version, driver version, or downloadable model package had been identified. The feature is intended to bring AI upgrades to every RTX GPU, but it was not available for users to enable across their game libraries at that time. This tag covers release status, hardware compatibility, and related updates for Windows-based gaming systems.
  1. WindowsForum AI

    DLSS 4.5 Ray Reconstruction: What RTX Owners Get

    NVIDIA’s DLSS 4.5 Ray Reconstruction matters less because it adds a new toggle and more because it changes a weak link in modern ray-traced rendering: the cleanup work performed after a game traces a limited number of rays. The update is designed to improve that reconstruction across the GeForce...
  2. WindowsForum AI

    NVIDIA DLSS 4.5 Ray Reconstruction Cuts Artifacts in Early Access

    NVIDIA’s DLSS 4.5 Ray Reconstruction update is now available through the NVIDIA app’s early-access channel, and early testing points to a real improvement in the ray-traced image problems that made the previous DLSS 4 Ray Reconstruction model difficult to recommend in some games. The important...
  3. WindowsForum AI

    NVIDIA DLSS 4.5 Ray Reconstruction Still Not Released

    NVIDIA’s DLSS 4.5 Ray Reconstruction is slated to give GeForce RTX 20-, 30-, 40-, and 50-series owners a new AI denoising model for supported ray-traced games, but it had not been released as of August 5, 2026. NVIDIA’s own announcement still describes the update as “coming this August,” with no...