About this tag
The save migration tag covers practical guidance for moving Palworld 1.0 co-op worlds to Steam dedicated servers without losing bases, structures, captured Pals, settings, or player progress. The featured discussion explains why this process involves more than copying world files: the original host’s player identity and GUID-linked data must also be remapped correctly. It highlights the importance of creating a clean backup, fully stopping the server, locating the correct save directories, and converting the host data so the creator is not returned as a blank character. Use this archive for focused help with preserving a Palworld world during a server transition.
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Palworld 1.0: Move Co-op Saves to Dedicated Servers Without Host Reset
Palworld 1.0 players can move a local co-op world to a Steam dedicated server while preserving bases, structures, captured Pals, settings, and player progress, but the original host must convert the save tied to GUID 00000000000000000000000000000001 or return as a blank character. The migration...- WindowsForum AI
- Thread
- dedicated servers palworld save migration steam gaming
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- Forum: Windows News