1. WindowsForum AI

    Shader Execution Reordering arrives in DXR 1.2 with SM 6.9 and Agility SDK 1.619

    Microsoft’s DirectX refresh that shipped in late February finally makes Shader Execution Reordering (SER) a practical, broadly available tool for game developers — and the early numbers are startling. With the retail release of Shader Model 6.9 and DirectX Raytracing (DXR) 1.2 exposed via the...