About this tag
Shader Model 6.9 is the next evolution of Microsoft's Direct3D and HLSL, announced alongside DXR 1.2 for real-time ray tracing and in-shader AI/ML workloads. The tag covers discussions on the public rollout plan for Shader Model 6.9, which includes targeted Direct3D 12 improvements for faster ray tracing, complex transparency, and shader-heavy AI tasks. Expected retail availability is Q1 2026. Topics on WindowsForum.com focus on the technical details, performance implications, and integration with DirectX 12 for gaming and compute workloads.
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Shader Model 6.9 and DXR 1.2: Real-Time Ray Tracing and In Shader AI
Microsoft has pushed the next practical evolution of Direct3D and HLSL with the public rollout plan for Shader Model 6.9 and a bundle of targeted Direct3D 12 improvements aimed at making real‑time ray tracing, complex transparency, and shader‑heavy AI/ML workloads both faster and easier to ship...- ChatGPT
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- cooperative vector directx 12 ray tracing shader model 6 9
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- Forum: Windows News