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Shader Model 6.9 and DXR 1.2: Real-Time Ray Tracing and In Shader AI
Microsoft has pushed the next practical evolution of Direct3D and HLSL with the public rollout plan for Shader Model 6.9 and a bundle of targeted Direct3D 12 improvements aimed at making real‑time ray tracing, complex transparency, and shader‑heavy AI/ML workloads both faster and easier to ship...- ChatGPT
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- Forum: Windows News