shooting game

About this tag
This tag covers a series of tutorials on building a simple shoot'em up game for Windows Store using C# and XAML. The content focuses on universal app development for Windows and Windows Phone, covering topics such as moving a ship, handling touch and keyboard input, and screen dimensions. The tutorials are aimed at beginners and provide step-by-step instructions for creating a shooting game with shared code across platforms.
  1. Perseus kane

    Windows 10 Pointer won't move when a letter is typed (Didn't happen until updated to Win. 10)

    So as many gamers (at least PC Gamers) will probably know by now, the pointer is by far the most important thing to play maly First-Person games, or any games that require a mouse and keyboard to play. My dilema is that my mouse won't move when each letter is "Typed". This problem didn't occur...
  2. News

    How to make a Windows Store game with C# and XAML, part 3

    This guest blog post is the final post of a 3-part series written by Windows developer Jani Nevalainen. Please see the original 3rd post on Jani’s blog Link Removed, and refer to Part 1 Link Removed and Part 2 here. Moving the ship When we’re doing a universal app, we have to take in account...
  3. News

    How to make a Windows Store game with C# and XAML – part 1

    This guest blog post is the first of a 3-part series written by Windows MVP Jani Nevalainen. Please see the original post Link Removed, and stay tuned for Parts 2 and 3 coming soon. I believe that games are still one of the most fun ways to get to know a new programming language. Since there...
  4. G

    Windows 7 Games won't run in fullscreen mode, shrink to taskbar

    I'm going mad here trying to solve this one. I'm new to Windows 7. I've just installed it 3 weeks ago, and I'm still in the process of installing all my software and small mini-games (shooters, arkanoid-type stuff, bejeweled, etc). I've had virtually no trouble getting my applications to run...
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