Microsoft’s Xbox Game Studios has quietly moved from “selective” porting to an explicit strategy of getting more first‑party games onto PlayStation 5 in 2026, a shift that redefines how exclusivity, subscriptions, and platform competition will work for the next console generation.
Overview
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Sony’s recent patent filing for an AI-powered “ghost” player marks a deliberate and technically detailed attempt to embed contextual, in-game assistance that can range from an on-screen demonstration to taking direct control and completing sections of a game for the player. The filing describes...