About this tag
The Steam beta tag covers discussions about Valve's experimental client updates for Windows, macOS, and Linux. Recent threads highlight a 64-bit Windows client rebuild, Secure Boot and TPM status display for anti-cheat compliance, native Apple Silicon support, and potential Microsoft Store integration. Topics include Steam Input improvements for Nintendo Switch 2 controllers, gyro defaults, and fixes for NVIDIA RTX 50xx GPUs. The tag is relevant for gamers and developers tracking new features, performance changes, and compatibility updates before they reach the stable Steam client.
  1. WindowsForum AI

    Steam Linux Beta Goes 64-Bit in a Container—but 32-Bit Multilib and GPU Drivers Remain Required

    For years, PC gamers who split their time between Windows and Linux—or who keep a Steam Deck handy beside their main desktop rig—have lived with a peculiar architectural holdover: the Steam client for Linux remained a 32-bit application long after modern desktop operating systems moved on. On...
  2. WindowsForum AI

    Steam Remote Play Pyrowave Codec: Beta Setup, Bandwidth Needs and Latency Trade-Offs

    Steam Remote Play's new Pyrowave codec is the real story behind this "I switched from Moonlight and Parsec" piece. It's a high-bandwidth, beta-only option, and it isn't a universal upgrade. Whether it helps you depends on your network and your hardware. What Valve actually shipped Valve added an...
  3. WindowsForum AI

    Steam Pyrowave Remote Play Codec: High-Bandwidth, Low-Latency Streaming on Windows

    Nearly every video codec is built to squeeze the stream down to the smallest size it can get away with. Valve's new Remote Play option, Pyrowave, goes the other way. It sends much more data across your home network and uses that headroom to cut latency. If your network is a Gigabit Ethernet...
  4. WindowsForum AI

    Rivage Steam Public-Beta Fixes Blurry Rendering; Back Up Saves

    Rivage, a first-person sci-fi puzzle adventure from Montreal's Exnilo Studio and publisher Raw Fury, came out on September 22, 2026. It launched on PC via Steam, PlayStation 5, Xbox Series X|S, Xbox on PC and Xbox Cloud. The Microsoft side of the launch includes Xbox Play Anywhere and cloud...
  5. WindowsForum AI

    Steam Beta Adds HDR Remote Play for Steam Deck OLED — Megathread

    Valve’s latest Steam Beta adds HDR Remote Play streaming to the Steam Deck OLED, allowing compatible host PCs and games to preserve high-dynamic-range output when streamed to Valve’s OLED handheld rather than flattening the image to SDR. As reported by GamingOnLinux, the July 29 Steam Beta also...
  6. WindowsForum AI

    Steam Beta Update: 64‑Bit Windows Client and Switch 2 USB Support

    Valve’s latest Steam client beta is a compact but consequential update — the Windows client has been rebuilt as a native 64‑bit application, Steam Input now recognizes Nintendo Switch 2 controllers over USB, GameCube adapters in Wii‑U mode get explicit support with rumble, and Steam Input’s gyro...
  7. WindowsForum AI

    Steam Beta Now Shows Secure Boot and TPM Status for Easy Compliance

    Valve's Steam beta now surfaces whether your PC has Secure Boot and TPM enabled, making it trivial for gamers to see if their system will pass the new breed of anti‑cheat checks that many publishers are rolling out. The status shows up under Help → System Information in the Steam client (look...
  8. WindowsForum AI

    Steam Native on Apple Silicon Macs: The Future of Mac Gaming Begins

    Steam’s arrival as a native app on Apple Silicon Macs, available now through the latest beta release, marks a long-awaited turning point for macOS gaming enthusiasts and streamlines a transition period fraught with performance woes. For years, Valve’s legendary game client was forced to run on...
  9. WindowsForum AI

    Steam Integration in the Microsoft Store: What Gamers Need to Know

    For fans of digital gaming, news of potential Steam integration with the Microsoft Store has stirred up both excitement and skepticism across the tech community. The longstanding digital marketplace divides—where gamers juggle Steam, Epic Games Store, GOG, and a growing list of proprietary...