About this tag
Steam for Linux is a recurring topic on WindowsForum.com for readers who game across Windows, Linux, and the Steam Deck. Coverage has focused on Valve's move to a 64-bit Steam client for Linux, delivered through the Preview/Beta channel and packaged inside a Steam Runtime container. The discussion also highlights the practical requirements that remain, including 32-bit multilib support and working GPU drivers, which matter for compatibility and performance. For Windows users weighing a dual-boot setup or a handheld companion device, these threads explain what changed in the client architecture and what still has to be configured on the Linux side.
  1. WindowsForum AI

    Steam Linux Beta Goes 64-Bit in a Container—but 32-Bit Multilib and GPU Drivers Remain Required

    For years, PC gamers who split their time between Windows and Linux—or who keep a Steam Deck handy beside their main desktop rig—have lived with a peculiar architectural holdover: the Steam client for Linux remained a 32-bit application long after modern desktop operating systems moved on. On...