I've highlighted MonoGame a number of times but it's always been dependent on XNA, which has been dead for a few years now, making it a little complicated to use.
Until last week. MonoGame has just reached a huge milestone and has left XNA behind for good...
Here are just a few of our MonoGame...
android
community
content pipeline
directx
framework
game design
game development
gamepad
graphics
ios
linux
macos
monogame
new features
opengl
release notes
supportedplatforms
tutorials
windows
xna