You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
techland
About this tag
Techland is the Polish game developer behind the Dying Light series, including the upcoming Dying Light: The Beast. Discussions on WindowsForum focus on the official PC system requirements for this title, covering performance targets from 1080p on modest hardware to 4K/60 with ray tracing and frame generation. Topics include RAM, upscaling technologies like DLSS, FSR, and XeSS, and the need for recent GPUs to achieve high-end settings. The tag aggregates threads that analyze Techland's published specifications and their implications for gamers building or upgrading their PCs.
Techland has finally published the PC system requirements for Dying Light: The Beast, and the numbers make one thing clear: this spin-off is aiming higher than Dying Light 2 in memory and resolution ambition, while leaning heavily on modern upscaling and frame‑generation toolchains to keep the...
Techland’s PC requirements for Dying Light: The Beast land squarely between “accessible” and “future‑ready,” promising smooth 1440p/60 play for mainstream rigs while reserving native 4K and ray‑traced Ultra modes for high‑end, very recent GPUs — and the studio’s published tables and storefront...
Techland has published the official PC system requirements for Dying Light: The Beast, and the headline is clear: you can still play at 1080p on modest hardware, but chasing 4K/60 with ray tracing and frame generation pushes you into very recent—and in one case effectively next‑generation—GPU...
16gb ram
32gb ram
4k 60 rt
60fps
cpu compatibility
dlss 4
dying light the beast
frame generation
fsr
fsr 3.1
gaming hardware
gpu scaling
gpu upgrade
hardware requirements
laptop specs
open world
open world games
performance upgrade
ray tracing
rtx 3090
rx 7900 gre
ssd 70gb
steam store
system tiers
techland
ultra settings
upscaling
windows 11
xess