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When does the history of mixed reality start? There are lots of suggestions, but 1977 always shows up as a significant year. That’s the year millions of children – many of whom would one day become the captains of Silicon Valley – first experienced something they wouldn’t be able...
3d modeling
augmented reality
avateering
camera integration
custom solutions
development
gesture recognition
hololens
holotoolkit
kinect
microsoft
mixed reality
networking
open source
pc communication
point cloud
programming
telepresence
unity
user experience
This research demonstrates the use of 3-D projection, combined with a Kinect depth camera to capture and display 3-D objects. Any physical object brought into the demo can be instantaneously digitized and viewed in 3-D. For example, we show a simple modeling application in which complex 3-D...
This research showcases a new, 3-D, photo-real talking head with freely controlled head motions and facial expressions. It extends our prior, high-quality, 2-D, photo-real talking head to 3-D. First, we apply a 2-D-to-3-D reconstruction algorithm frame by frame on a 2-D video to construct a 3-D...