Did you ever want to write a game with Silverlight for Windows Phone 7? Ryan Plemons, Sr Developer with Terralever, shares his journey in optimizing the Silverlight based Zero Gravity game to work on Windows Phone 7. Ryan shares how he built the application using Isolated Storage, how he applied...
code improvements
developer tips
free games
game development
isolated storage
performance optimization
silverlight
tombstoning
windows phone
zero gravity
Sean McKenna and Talon Ireland came down to discuss a few things they learned from building Unite in Silverlight on Windows Phone 7. They go over:
- Pros/cons of silverlight vs. xna for building simple games
- Dealing with the back button and tombstoning in games
Link...
In this episode of the Inside Windows Phone show, join Abolade Gbadeges, a partner developer for Windows Phone, and Yochay Kiriaty, a Senior Technical Evangelist, as they talk and address which applications are installed on the phone, as well as chatting a little bit about security and, of...