tombstoning

About this tag
Tombstoning is a key concept in Windows Phone 7 development, referring to the process where an application is terminated and its state saved when the user navigates away, then restored upon return. Discussions on WindowsForum.com cover tombstoning in the context of Silverlight and XNA game development, including handling the back button and optimizing performance. Developers share tips on using Isolated Storage to preserve app state and improve user experience. The tag is relevant for Windows Phone 7 developers working with Silverlight or XNA, focusing on application lifecycle management and state preservation.
  1. News

    Windows 7 Silverlight TV 60: Checking Out the Zero Gravity Game, Now on Windows Phone 7

    Did you ever want to write a game with Silverlight for Windows Phone 7? Ryan Plemons, Sr Developer with Terralever, shares his journey in optimizing the Silverlight based Zero Gravity game to work on Windows Phone 7. Ryan shares how he built the application using Isolated Storage, how he applied...
  2. News

    Windows 7 Silverlight vs XNA for Windows Phone 7

    Sean McKenna and Talon Ireland came down to discuss a few things they learned from building Unite in Silverlight on Windows Phone 7. They go over: - Pros/cons of silverlight vs. xna for building simple games - Dealing with the back button and tombstoning in games Link...
  3. News

    Windows 7 Inside Windows Phone #08: Taking a look inside Windows Phone Programming Model Architecture

    In this episode of the Inside Windows Phone show, join Abolade Gbadeges, a partner developer for Windows Phone, and Yochay Kiriaty, a Senior Technical Evangelist, as they talk and address which applications are installed on the phone, as well as chatting a little bit about security and, of...
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