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unity input system
About this tag
The Unity Input System tag on WindowsForum covers discussions about input handling in games built with the Unity engine. Recent content includes updates to Hollow Knight that add native support for ultrawide and 16:10 aspect ratios on PC and handhelds, along with quality-of-life improvements. Topics may involve configuring input for different controllers, keyboard and mouse setups, or touch controls in Unity games. The tag is relevant for developers and players interested in how Unity games manage player input across various hardware configurations.
Team Cherry’s quietly delivered update to the original Hollow Knight finally gives players what a surprisingly large slice of the community has been asking for since 2017: native support for 16:10 and 21:9 aspect ratios on PC and handhelds, plus a set of practical quality‑of‑life improvements...