upscaling tech

About this tag
Upscaling tech on WindowsForum.com covers modern GPU-driven image reconstruction methods that boost performance and visual quality in demanding PC games. Discussions focus on NVIDIA DLSS (including DLSS 4 and DLAA), AMD FSR 4, and Intel XeSS 2, with real-world benchmarks on high-end hardware like the RTX 5090 at 8K resolution. Topics include frame generation, native vs. upscaled comparisons, and how these technologies make titles like Marathon and Death Stranding 2 playable across a wide range of systems. The tag reflects ongoing interest in cross-vendor upscaling support, SSD requirements, and the balance between fidelity and framerate in modern Windows gaming.
  1. Marathon PC 8K Test: DLSS Gains on RTX 5090, DLAA vs DLSS Explained

    Bungie’s Marathon arrives tomorrow with a surprising footnote for PC performance: in a quick 8K stress test on the NVIDIA GeForce RTX 5090, the game runs far better than a casual glance at resolution alone might suggest—delivering playable native 8K framerates in a controlled scene but offering...
  2. Death Stranding 2 PC launches March 19 2026 with DLSS 4 FSR 4 XeSS 2 and 150 GB SSD

    Death Stranding 2’s PC arrival is no longer a rumor: Kojima Productions and Nixxes have locked a March 19, 2026 Windows launch and published a clear, modern set of PC features and system targets that aim to bring Kojima’s cinematic world to a wide range of rigs — but the headline is unambiguous...