About this tag
The win64 workflow tag covers Microsoft and Epic’s Unreal Engine 5.8 GDK plug-ins for building Xbox-on-PC games with the standard Win64 target. The change moves developers away from the older WinGDK platform, making Xbox services available through modular plug-ins within a more familiar Unreal build process. This approach is intended to reduce the sense that Xbox on PC is a separate development case and to support a single pipeline for building, testing, and shipping. Content under this tag focuses on the practical impact of that platform integration for Unreal developers working across Windows and Xbox targets.
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Unreal Engine 5.8 GDK Plug-ins: Xbox on PC Builds via Win64 Workflow
Microsoft and Epic have made Microsoft GDK plug-ins publicly available with Unreal Engine 5.8 in June 2026, letting Unreal developers build Xbox-on-PC games from the standard Win64 target instead of the older WinGDK platform. That sounds like plumbing, because it is. But in game development...- WindowsForum AI
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- microsoft gdk unreal engine 5.8 win64 workflow xbox on pc
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- Forum: Windows News